Unity Extra Empty Purchasing Events
I'm getting lot of purchase events that aren't tied to any purchase. I'm not sending these events. They do happen when I open my app. These events don't contain any data. These events happen on iOS and android. I'm using the unity sdk https://imgur.com/a/RX30t
Anyone have any ideas?
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Does facebook analytics for apps allow me to track mobile app user insights, even without the facebook login?
I'm working on building an IOS/android app and I'm wondering how i can use Facebook Analytics for apps.
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Facebook PageView become fb_page_view on one of my website and disappears when browsing
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In a script I'm initialising my
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<noscript><img height="1" width="1" style="display:none" src="https://www.facebook.com/tr?id=(my facebook id)&ev=PageView&noscript=1"/></noscript>
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What should be used as an event parameter with FBSDKAppEventParameterNameOrderID key in Facebook Analytics SDK?
FBSDKAppEventParameterNameOrderID is name for event parameter for both FBSDKAppEventNameSubscribe and FBSDKAppEventNameStartTrial events. Official documentation contains the following description for it.
/** Parameter key used to specify the unique ID for all events within a subscription * in an FBSDKAppEventNameSubscribe or FBSDKAppEventNameStartTrial event. */ FOUNDATION_EXPORT NSString *const FBSDKAppEventParameterNameOrderID;
As for me, there are two meaningful things, which may be put in the subscription events:
- Original Transaction Identifier, which can be used by Facebook Analytics' backend to collapse all reported subscription renewals into a single real subscription.
- Transaction Identifier, which is unique for each new subscription and all its renewals. That is what Facebook Analytics SDK is looking for according to documentation, but less meaningful from a marketing point of view.
So what is the right value for FBSDKAppEventParameterNameOrderID parameter in FBSDKAppEventNameSubscribe/FBSDKAppEventNameStartTrial events?