RuntimeException: Canvas: trying to draw too large bitmap in android

I was able to reproduce this error once when I switch display of Samsung galaxy edge7 from HD(720p) to 2k display. Its crashing in WQHD(2560x1440)
Note: I'm already using image loading libraries.

I'm getting following crashes in crashlytics :

Fatal Exception: java.lang.RuntimeException: Canvas: trying to draw too large(132710400bytes) bitmap. at android.view.DisplayListCanvas.throwIfCannotDraw(DisplayListCanvas.java:260) at android.graphics.Canvas.drawBitmap(Canvas.java:1420) at android.graphics.drawable.BitmapDrawable.draw(BitmapDrawable.java:545) at android.view.View.getDrawableRenderNode(View.java:18591) at android.view.View.drawBackground(View.java:18527) at android.view.View.draw(View.java:18315) at android.view.View.updateDisplayListIfDirty(View.java:17302) at android.view.View.draw(View.java:18086) at android.view.ViewGroup.drawChild(ViewGroup.java:3966) at android.view.ViewGroup.dispatchDraw(ViewGroup.java:3752) at android.view.View.updateDisplayListIfDirty(View.java:17297) at android.view.View.draw(View.java:18086) at android.view.ViewGroup.drawChild(ViewGroup.java:3966) at android.view.ViewGroup.dispatchDraw(ViewGroup.java:3752) at android.view.View.updateDisplayListIfDirty(View.java:17297) at android.view.View.draw(View.java:18086) at android.view.ViewGroup.drawChild(ViewGroup.java:3966) at android.view.ViewGroup.dispatchDraw(ViewGroup.java:3752) at android.view.View.updateDisplayListIfDirty(View.java:17297) at android.view.View.draw(View.java:18086) at android.view.ViewGroup.drawChild(ViewGroup.java:3966) at android.view.ViewGroup.dispatchDraw(ViewGroup.java:3752) at android.view.View.updateDisplayListIfDirty(View.java:17297) at android.view.View.draw(View.java:18086) at android.view.ViewGroup.drawChild(ViewGroup.java:3966) at android.view.ViewGroup.dispatchDraw(ViewGroup.java:3752) at android.view.View.draw(View.java:18327) at com.android.internal.policy.DecorView.draw(DecorView.java:919) at android.view.View.updateDisplayListIfDirty(View.java:17302) at android.view.ThreadedRenderer.updateViewTreeDisplayList(ThreadedRenderer.java:692) at android.view.ThreadedRenderer.updateRootDisplayList(ThreadedRenderer.java:698) at android.view.ThreadedRenderer.draw(ThreadedRenderer.java:806) at android.view.ViewRootImpl.draw(ViewRootImpl.java:3135) at android.view.ViewRootImpl.performDraw(ViewRootImpl.java:2931) at android.view.ViewRootImpl.performTraversals(ViewRootImpl.java:2523) at android.view.ViewRootImpl.doTraversal(ViewRootImpl.java:1522) at android.view.ViewRootImpl$TraversalRunnable.run(ViewRootImpl.java:7098) at android.view.Choreographer$CallbackRecord.run(Choreographer.java:927) at android.view.Choreographer.doCallbacks(Choreographer.java:702) at android.view.Choreographer.doFrame(Choreographer.java:638) at android.view.Choreographer$FrameDisplayEventReceiver.run(Choreographer.java:913) at android.os.Handler.handleCallback(Handler.java:751) at android.os.Handler.dispatchMessage(Handler.java:95) at android.os.Looper.loop(Looper.java:154) at android.app.ActivityThread.main(ActivityThread.java:6682) at java.lang.reflect.Method.invoke(Method.java) at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:1520) at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:1410)

After debugging I found Its not able to launch Activity2 or not able to finish Splash.

SplashActivity.java

Intent intent = new Intent(this, Activity2.class);

            startActivity(intent);
            finish();