Xcode 10 build phase sequencing
What logic does Xcode's modern build system use to sequence or parallelize build phases? I realize that input/output files can be defined to sequence interdependent build phases, but is that the only consideration?
A few of the more complex projects I work on have as many as 10 run-script build phases. While I'd like to benefit from the fact that some can run in parallel, we previously leveraged the legacy build system's respect for top-down sequencing to ensure things happen in order. Are there any simple ways to ensure sequencing that don't rely on input/output files?