How do I show the end screen when I touch the enemies in unity

UdpClient.Close() throwing android.os.DeadObjectException in Unity (with IL2CPP)

how can i move my game from 32bits to 64bits but the game is imported from unity to android studio?

Build - il2cpp did not run properly

How can I make a script that will control all the navmesh agents?

I am trying to add rewarded video to my game but rewarded video events are not working

How can i convert seconds to minutes in PlayerPrefs

place objects on more than one cell in a grid based game

Permission with google playconsole

How to fix Your app uses software that contains security vulnerabilities for users?

Controlling a moving non-kinematic rigidbody along a path

Why one of the nav mesh agents not keep moving to the next waypoint?

Determine which controller is sending me Actions in SteamVR

How to make game playable in all screen resolution using Unity Cinemachine with perspective mode?

Cheapest way to find Vector magnitude from a given point and angle

Unity 3d error CS0246: The type or namespace name 'ParticleEmitter' could not be found

Your app uses software that contains security vulnerabilities for users?

Change the colors of a texture based on another texture in Unity?

How can I paint on 3D object?

create event chain after running all Start methods

How to resize project setting tab?

Using unity vr module in android project

getting this error in unity (2018.4.6) error CS0103: The name 'linkApp' does not exist in the current context

Unity C# Object array in inspector

Adapting player behaviour to AI in unity

Unity functions called inside 'task.IsCompleted' stop program from continuing

Unity Spine Optimaize

Why is my player getting stuck in walls Unity 2D

Unity Changing the Text of an object in another script/scene

I am trying to incorporate firebase into my unity project but keep getting an error about my "Firebase.Crashlytics.Editor.dll"

Unity: Onmouseup while dragging UI element over it?

is there a way to delay an if statement/method in c#

"Class, struct, or interface method must have a return type" Even when function is set to void

How to improve the ECS Renderer System v2 for instantiating 50.000 capsules in Unity?

Could you suggest a fast 3D blur algorithm?

How can I use mpu6050 and arduino uno to control cube so the cube will move with mouse position?

pass UnityEvent from custom editor to object

Trouble Creating Math for Accurate Division of Two Lists of Doubles with Custom Carryover

Unity Follow The Leader Behavior

Children collider not getting called

Pool of objects with objects that are already on the scene in advance

What is wrong with the code? and how can i fix it?

Using persistent Android service in Unity

How to make a proper timer(00:00 min, sec)

HolographicAppRemoting.dll not found, while building the app for Hololens Emulator

How to fix weird lightmapping in Unity?

Why it fail to upload apk to google play console?

How to get all variables from a string

Destroy a gameobject while it's still changing its scale

Unity 3d | Gravity scale value varies for different device resolutions. So gameobject not reaching to specified height for all devices

how to implement market basket analysis in unity C#

Best way to handle data that logically 'belongs' to two classes

Can i use IEnumerator as Update func?

Error In my code (NullReferenceException: Object reference not set to an instance of an object ) how to fix it?

Enemy boss movement of Wonderboy in monsterland

Problem with Windows Mouse user32.dll movement and Unity

Fade out individual particles on collision?

How to fix texture issue in UWP

Integrating Unity Rendering Functionality with Other Platform or Language. Is it feasible?

error when creating an android projects in unity

java - cannot find symbol App.mUnityPlayer.start() and App.mUnityPlayer.start()

How to set camera yaw rotation to another gameobjects yaw rotation?

How can I make a single slider that changes the color of an object?

Issue with a simple Unlit receive shadow shader

Only assignment, call, increment, decrement, await, Unity3D

How to load random scene without repetition?

Issues with Save/Load System in a Text Based Adventure game made with ScriptableObjects in Unity

Does the GUIStyle.hover state apply to Unity Editor labels (or other controls besides Button)?

Audio Fade In/Out with C# in Unity?

Why does cs0433 error happen in Unity3D? How can I solve it?

How to fix crossed eyes in cardboard with arfoundation

My C# code for a Unity Project does not work as expected

Unity Build Fail SortIDsInVisiblityOrder failed: 2 != 1 UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

How do I convert a string to a float?

Edit or not the Transform.rotation in unity3D

What is this Unity Error? Addr2Line failure

MissingReferenceException in AudioSource on DontDestroyOnLoad GameObject

Unity Shader: Add shadow

Inexplicable bugs in Unity iOS build

Top down shooting in Unity 2D don't work as I want it to

Android Unity Game

DateTime in Unity as a very large number

Your app contains an Intent Redirection vulnerability. Please see this Google Help Center article for details

Need code optimization but can't figure out how to do that

Can I use pre processor directives in Unity to differentiate debug and release mode

How can I render all these huge objects?

How can I measure the number of smile with ARCore AugmentedFaces scripts on Unity?

About Android can't load json file in Application.persistentDataPath

How to get live glove finger movement data on Unity

Direct deploy from unity to hololens emulator

Object reference not set to an instance of an object Vuforia

C++ dll throws EntryPointNotFoundException in C# code

How to use 1 Socket.IO connection on 2 Scene in Unity

How To Fix NullReferenceException - everything works in game as I wanted tho

Unity play sound for every 1 degree rotation

Unity cannot build APK, fails with "Building - Failed to write file: 0000000000000000d000000000000000"

Is there a better way of finding non-empty tiles in a tilemap?

Firebase database data extract sorting problem

Setting the Motion of an AnimatorState through scripting in Unity

SQLite Insert is Performed but Record isn't in DB